Work in progress
The work featured in this release is ongoing, and there might be bugs and some unfinished content.
This update is a heavy one in terms of features and artwork, and a little lighter on the story progression. We've been going through some changes in the team, some left and new people arrived, so we've been settling into our new rhythm.
First, some artwork
We did a few release illustrations again, something we skipped in our last update:
New models and textures
As I wrote about in our previous article, we have been working hard to reimplement all the human models with new animations and better topology. What I did not mention is that we've been working just as hard on character textures for this release. We now have over 300 character textures made, counting our main characters and generic NPCs.
Most of the work on the faces is courtesy of our new lead character artist FineKone, who took up the mantle since our last update.
Here's a quick look at just the major characters that were adjusted and completed since last time:
New weapons
We decided to gradually introduce some more weapons, starting with the Zenith pistol and Flechette rifle from Human Revolution. These models are reconstructed from screenshots.
Rain system
I looked into the precipitation mod, and it had merit, but ultimately not all the features I wanted, and also a restrictive license.
I decided to make my own from scratch, so I could implement a lot more visual and audible details into the solution. Drops splash differently depending on where they land, etc.
As always, this work is available in DXGLib and completely free for anyone to use, no attribution needed. Here it is in action:
New maps
This time we're diving into Tiffany's subconscious memories and meeting a new character, that you may or may not have noticed in a previous level.
Download
To skip straight to the new stuff, open the console on the title screen (press T and remove the "Say" prompt), type in the command iamatester and press enter.
Try out the build, and have fun! If you have any issues to report, comments to make or hands to lend, hop onto our Discord server and say hello!